2

Game Tree 0 nodes | depth 0 | 0.00ms

Depth limit: 2
MAX (X) MIN (O) Pruned Optimal

Node Details

Player: -
Depth: -
Value: -
Alpha: -
Beta: -
Status: -
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Metrics

Evaluated 0 Expanded 0
a-Cutoffs 0 b-Cutoffs 0

Heuristic Function

h(state) evaluates non-terminal positions.
+ favors X, - favors O